INSTRUMENTATION (designers only — the player never sees a score)
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DETERMINISM CHECK
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tap a disc = an electric ball flies to it and it pops on the spot
a popped disc throws a ring that pops every disc it reaches — that is the chain. It weakens each wave and stops at steel each colour has its own boss: a disc's points go to the boss of its colour · once a boss is down its discs turn grey
bigger discs throw bigger rings and hit harder · knock out every boss to clear the level F freeze · R replay · M mute · D debug panelbuttons for freeze / replay are at the bottom of the board · ⚙ = tuning